Daemon-games is a set of multi-user console games for Linux. The name is a tribute to the well known Debian “bsdgames” package. A “daemon” is defined in Wikipedia as:
In multitasking computer operating systems, a daemon (/ˈdiːmən/ or /ˈdeɪmən/) is a computer program that runs as a background process, rather than being under the direct control of an interactive user. – Wikipedia
The first game in this series is multi-player snake and it is named “snaked” (the “d” is for daemon). You can see it in the screen-shot above. The next game I want to make is multi-player tetris (named “tetrisd”).
Implemented in C
This server is implemented in C. You can find the common code in the files “daemon.c” and “daemon.h”. It aims to be a simple implementation and that is why it is using the “select” call. The select call waits for input on a set of sockets (or file descriptors). When one of them has data the call returns and you can handle the socket(s) that have data. The server calculates the screens and sends them over in ANSI. It also calculates the differences between frames to reduce bandwidth. All user input is directly forwarded to the server.
Getting started with “snaked”
Running the server is as easy as:
git clone https://github.com/mevdschee/daemon-games cd daemon-games make ./snaked 9000
Running the client is as easy as:
wget https://raw.githubusercontent.com/mevdschee/daemon-games/master/client.sh bash client.sh 127.0.0.1 9000
You should replace “127.0.0.1” by the IP address of the server. The number “9000” is the TCP port the server runs on. You can easily review the client to see that it actually just running netcat. You can play with the “wasd” keys and “q” for quit.
Download the source code
You can! Please play with it and send me improvements or make complete new games. I would love to accept any PR. All code is on GitHub: